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Robots rarity system and parameters
As mentioned, 10,101 genesis robots will be generated randomly with a different set of parameters. Containers are opened according to the principle of a fair launch - no one knows in advance whether you’ll get a common robot or a legendary one.
Main characteristics: Health: The parameter that reduces in battle from receiving damage after the shield, as soon as health reaches 0, the character dies in battle.
Damage: The amount of damage dealt.
Dodge: Determines the chance of ignoring an attack.
Shield: Absorbs damage until shield reaches 0, same as Health.
DEF: Reduces damage taken, doesn't apply to shield.
Speed: Determines for the chance of attacking 2 times per turn, also each attack can be with critical damage
Parry: Determines the chance of ignoring an attack.
Dope: The combat order is calculated by the dope parameter of the robots. The higher dope, the higher chаnces to attack first
Crit: Increasing the chance to do x3 damage per attack.
All the parameters can be increased with the help of equipment.
The basic parameters of each robot type:
Also, the robot has parameters that need to be maintained:
Energy: Spent for each battle, 20 energy per battle. Regenerates by itself at 8.333333333 per hour or can be regenerated by using energy boozes.
Rating: Street credibility. It’s increased after successful pvp battles and decreased in case of loss. If you behave smoothly, your rating goes up.